[ MFL ] Market Folklore Legends

Market Folklore Legends are 2,222 portraits drawn only with Unicode characters and written on Robinhood Chain. The characters are the artwork: there is no image file behind them.

Each Legend plays a game with MFLegends (MFL), the collection’s token. Switch it on, raise its level and it earns from everyone else’s play. Retire it to the Legendary Retirement Home and the retirement fund pays you twice what you spent on it, times its rarity, for as long as the fund lasts.

Until the last of the 2,222 is minted, every Legend is a card of question marks like this one, here and on OpenSea. Then one random shift, recorded on chain, decides which token carries which Legend, so nobody can pick a rare one by timing a mint.

MINT

StageLegendsPrice
Team111free
Whitelist8880.01111 ETH
Public1,2230.02222 ETH

Up to 11 per wallet across all three stages. Whitelist places left unminted move to the public stage. Dates to follow.

○ OFFMint on OpenSeaThe link opens here when the drop does.

THE GAME

A Legend plays with MFL. Every step costs MFL and has to wait a day after the one before it. Every spend is shared: half goes to the other Legends that are switched on, half into the retirement fund. Nothing is burned.

The states of a Legend
○ OFF[░░░░░]0.00×Minted and switched off. It earns nothing.
● ON[░░░░░]1.00×Activated for 100,000 MFL. From now on it earns.
● ON[███░░]1.60×Level 3. Each level costs 200,000 MFL.
● ON[█████]2.00×Level 5, the top: 1,100,000 MFL spent in all.

Where a spend goes

How every spend is divided
├ halfto the other Legends that are switched on, shared by weight
└ halfinto the retirement fund. When no other Legend is switched on, the first half goes there too.

Weight

A Legend’s share of every spend and of every trading fee follows its weight: its rarity factor times its level factor. The Legend that pays never shares in its own spend. The level factor is 1.00× when a Legend is activated, then 1.20×, 1.40×, 1.60×, 1.80× and 2.00× at levels 1 to 5.

Rarity factors
RarityLegendsFactor
◆◇◇◇◇ COMMON1,1111.00×
◆◆◇◇◇ UNCOMMON6671.12×
◆◆◆◇◇ RARE3331.23×
◆◆◆◆◇ LEGENDARY891.42×
◆◆◆◆◆ MYTHIC221.69×

What a switched-on Legend earns

MFL: its share of what the other Legends spend. ETH: its share of 5% of the ETH side of every trade in the official MFL pool. Its owner can claim both at any time. When a Legend changes hands, what it has not claimed goes with it.

THE LEGENDARY RETIREMENT HOME

A Legend can retire a day after its last step, at any level. The retirement fund pays it twice everything spent on it, times its rarity factor, together with anything it has not claimed. The Legend then moves into the Retirement Home for good: it can never be sold, moved or played again.

What retirement pays, in MFL
RarityActivated onlyAt level 5
◆◇◇◇◇ COMMON200,0002,200,000
◆◆◇◇◇ UNCOMMON224,0002,464,000
◆◆◆◇◇ RARE246,0002,706,000
◆◆◆◆◇ LEGENDARY284,0003,124,000
◆◆◆◆◆ MYTHIC338,0003,718,000

The fund starts with 2,653,390,000 MFL. Half of every spend flows into it, and so do 80% of any tokens the auction does not sell. Only a retiring Legend can take anything out of it. The fund is not sized to pay every Legend in full: when it runs short, a retirement pays what is left, and you name the least you will accept when you retire.

THE TOKEN

4,444,000,000 MFL exist, all created at once. Nobody can create more, and the game burns none.

Where the MFL supply goes
█Retirement fund2,653,390,00059.7%Pays retiring Legends. Nobody else can take from it.
▓Auction895,305,00020.15%Sold to the public over 24 hours.
▒Pool895,305,00020.15%Paired with every ETH the auction raises and locked for good.

No tokens are set aside for the team. If the auction leaves tokens unsold, 80% go into the retirement fund and 20% to a treasury in the team’s multisig wallet.

IN THIS ORDER

The launch, step by step
1MintOn OpenSea, as above.
2Auction24 hours on Uniswap. For the first 4 hours only Legend holders can bid, and most tokens are released near the end. The lowest price values all MFL at 100 ETH. If the auction raises less than 10.07 ETH, every bid is refunded.
3PoolEvery ETH the auction raises goes into the MFL pool with the other 895,305,000 MFL, locked for good. The team takes none of it.
4GameOpens. Rewards are paid from the first second.

BEFORE YOU PLAY

  • Retiring is permanent. The Legend leaves your wallet for good.
  • MFL’s price moves. Spends and payouts are counted in MFL, not in ETH.
  • The official pool takes 5% of the ETH on every buy and every sell and passes it to the switched-on Legends.
  • Other MFL pools will appear. Trades there pay the Legends nothing.
  • The retirement fund can run short. Then a retirement pays what is left.
  • The first Legend switched on collects every trading fee until a second one joins.
  • Once the game opens, nobody can change these rules, pause the game or take MFL out of the fund.

OPENS AT 2,222 MINTED

Parts of the site that open when the mint sells out
● ONGalleryEvery Legend, card by card.
● ONDegeneratorThe generator the Legends are drawn with.
● ONTrait bibleEvery trait a Legend can have.

WRITTEN ON CHAIN

The text is the artwork. A Legend’s face, clothes, market scene and frame are Unicode characters on a grid of 49 by 54. Colour is a separate layer; the characters stay the same.

One fixed seed decides every trait of the 2,222 Legends, through a hash anyone can recalculate. Which token number carries which Legend is settled once, at sell-out, by a random shift recorded on chain. The owner, the time of minting and this site have no say in either.

Robinhood Chain will hold the drawings, the characters, the palettes, the trait weights and the rules, and a renderer on chain assembles each card when asked. A Legend does not depend on this site or on any image host. The litepaper sets out the method in full.